| ANIMATION |
[11:30am
Wed] |
| Lu
Ji, Seah Hock Soon, Tian Feng
|
Computer-Assisted
Cel Animation: Post-processing After Inbetweening |
| Fabian
Di Fiore, Frank Van Reeth
|
Mimicing
3D Transformations of Emotional Stylised Animation with Minimal
2D Input |
| Zhiyong
Huang, Akanksha, B. Prabhakaran, C. R. Ruiz
|
Interactive
Visual Method for Motion and Model Reuse |
| |
|
| LEVEL of DETAIL |
[2pm
Wed] |
| Kirsten
Cater, Alan Chalmers, Colin Dalton
|
Varying
Rendering Fidelity by Exploiting Human Change Blindness
|
| Nigel
Stewart, Geoff Leach, Sabu John |
Improved
CSG Rendering using Overlap Graph Subtraction Sequences |
| Ross
Andrew Brown, Luke Cooper
|
Visual
Attention-based Polygon Level of Detail Management |
| Ross
Brown
|
Visual
Importance-biased Image Synthesis Animation |
| |
|
| MODELLING |
[4pm
Wed] |
| Kingsley
Stephens, Aster Wardhani
|
Modelling
Fish Behaviour |
| xiaoyang
Mao
|
AtelierM
- A Physically Based Interactive System |
| Stefan
Greuter, Nigel Stewart, Geoff Leach, Jeremy Parker
|
Real-time
Procedural Generation of `Pseudo Infinite' Cities |
| Michael
Renton, Jim Hanan
|
The
Inside Story: Including Physiology in Structural Plant Models |
| |
|
| INTERACTION and VR |
[9am
Thu] |
| Meehae
Song, Thomas Elias, Wolfgang Mueller-Wittig, Tony K.Y. Chan
|
Interacting
with the Virtually Recreated Peranakans |
| Lars
Erik Holmquist, Tobias Skog |
Informative
Art: Information Visualization in Everyday Environments |
| Patrick
Ledda, Greg Ward, Alan Chalmers
|
A
Wide Field, High Dynamic Range, Stereographic Viewer
|
| Dan
Popescu, Michael Compton
|
A
Model for Efficient and Accurate Interaction with Elastic Objects
in Haptic Virtual Environments |
| |
|
| REPRESENTATION |
[1pm
Thu] |
| Maxim
Kazakov, Alexander Pasko, Valery Adzhiev |
Interactive
Metamorphosis and Carving in a Multi-Volume Scene |
| Patrick
Reuter, Ireneusz Tobor, Christophe Schlick, Sebastien Dedieu
|
Point-based
Modelling and Rendering using Radial Basis Functions
|
| Jonathan
Carr, Rick Beatson, Bruce McCallum, Rick Fright, Tim McLennan,
Tim Mitchell |
Smooth
surface reconstruction from noisy range data
|
| Schmitt
Benjamin, Pasko Alexander, Schlick Christophe
|
Shape-driven
deformations of functionally defined heterogeneous volumetric
objects |
| |
|
| SKETCH |
[3pm
Thu] |
| Zhiyong
Huang, Nan Li
|
A
Method of Feature-Based Pencil Drawing |
| Yu
Bo
|
A
Domain-Independent System for Sketch Recognition |
| Kevin
Novins, Peter Agar
|
Polygon
Recognition in Sketch-Based Interfaces with Immediate and Continuous
Feedback |
| |
|
| MESHES |
[4:30pm
Thu] |
| Jian-Liang
Lin, Jung-Hong Chuang, Cheng-Chung Lin, Chih-Chun Chen
|
Consistent
Parametrization by Quinary Subdivision for Remeshing and Mesh
Metamorphosis |
| Frutuoso
Gomes Mendes da Silva, Abel Joao Padrao Gomes
|
Adjacency
and Incidence Framework - A data structure for efficient and
fast management of multiresolution meshes |
| |
|
| VISUALISATION |
[9am
Fri] |
Burkhard
C. Wuensche
|
A
Toolkit for Visualizing Biomedical Data Sets |
| Yinghui
Wu, Ee-Chien Chang, Zhiyong Huang, Mohan S. Kankanhalli
|
Feature
Extraction of Volume Data Based on Multi-Scale Representation
|
Binh
Pham, Ross Brown
|
Analysis
of Visualisation Requirements for Fuzzy Systems |
| Frederic
Triquet, Laurent Grisoni, Philippe Meseure
|
Realtime
Visualization of Implicit Objects with Contact Control
|
| |
|
| RENDERING |
[1pm
Fri] |
| Jarno
van der Linden
|
Multi-Light
Field Rendering
|
| Fabien
Lavignotte, Mathias Paulin
|
Scalable
photon splatting for global illumination |
| David
Charles Thompson, Rahul Vinay Khardekar
|
Rendering
Higher Order Finite Element Surfaces in Hardware
|
| Scott
Vallance, Paul Calder
|
Inward
Looking Projections |